/* Copyright (c) 2009, Enric Rodriguez (enrodri86@gmail.com)
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 	- Redistributions of source code must retain the above copyright
 * 	notice,	this list of conditions and the following disclaimer.
 * 	- Redistributions in binary form must reproduce the above copyright
 * 	notice, this list of conditions and the following disclaimer in the
 * 	documentation and/or other materials provided with the distribution.
 * 	- Neither the name of the <ORGANIZATION> nor the names of its
 * 	contributors may be used to endorse or promote products derived from
 * 	this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package es.enrodri86.mmo.auth.client.gui;

import es.enrodri86.mmo.auth.client.AuthConnection;
import es.enrodri86.mmo.auth.shared.Game;
import java.util.List;

/**
 *
 * @author  enrodri86
 */
public class GameSelectFrame extends javax.swing.JInternalFrame {
    private AuthConnection ac;
    private List<Game> games;
    private MainTest mt;
    private Object[] gamesArray;

    /** Creates new form GameSelectFrame */
    public GameSelectFrame() {
        initComponents();
    }

    void setAuthConnection(AuthConnection ac) {
        this.ac = ac;
        games = ac.getGameList();
        gamesArray = games.toArray();
        list.setListData(gamesArray);

    }

    void setMainTest(MainTest mt){
        this.mt = mt;
    }

    /** This method is called from within the constructor to
     * initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is
     * always regenerated by the Form Editor.
     */
    // <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
    private void initComponents() {

        jScrollPane1 = new javax.swing.JScrollPane();
        list = new javax.swing.JList();
        jScrollPane2 = new javax.swing.JScrollPane();
        info = new javax.swing.JEditorPane();
        jButton1 = new javax.swing.JButton();

        setTitle("Please, select your game");

        list.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
        list.addListSelectionListener(new javax.swing.event.ListSelectionListener() {
            public void valueChanged(javax.swing.event.ListSelectionEvent evt) {
                listValueChanged(evt);
            }
        });
        jScrollPane1.setViewportView(list);

        jScrollPane2.setViewportView(info);

        jButton1.setText("Play selected game");
        jButton1.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jButton1ActionPerformed(evt);
            }
        });

        javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
        getContentPane().setLayout(layout);
        layout.setHorizontalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                    .addComponent(jScrollPane1, javax.swing.GroupLayout.DEFAULT_SIZE, 125, Short.MAX_VALUE)
                    .addComponent(jButton1))
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addComponent(jScrollPane2, javax.swing.GroupLayout.DEFAULT_SIZE, 316, Short.MAX_VALUE)
                .addContainerGap())
        );
        layout.setVerticalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                    .addComponent(jScrollPane2, javax.swing.GroupLayout.DEFAULT_SIZE, 208, Short.MAX_VALUE)
                    .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup()
                        .addComponent(jScrollPane1, javax.swing.GroupLayout.DEFAULT_SIZE, 179, Short.MAX_VALUE)
                        .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                        .addComponent(jButton1)))
                .addContainerGap())
        );

        pack();
    }// </editor-fold>//GEN-END:initComponents

    private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_jButton1ActionPerformed
        ServerSelectFrame gsf = new ServerSelectFrame();
                    gsf.setAuthConnection(ac);
                    gsf.setMainTest(mt);
                    mt.getDesktopPane().add(gsf);
                    gsf.pack();gsf.setVisible(true);
                    dispose();
    }//GEN-LAST:event_jButton1ActionPerformed

    private void listValueChanged(javax.swing.event.ListSelectionEvent evt) {//GEN-FIRST:event_listValueChanged

        info.setText(((Game)gamesArray[list.getSelectedIndex()]).getDescription());
    }//GEN-LAST:event_listValueChanged


    // Variables declaration - do not modify//GEN-BEGIN:variables
    private javax.swing.JEditorPane info;
    private javax.swing.JButton jButton1;
    private javax.swing.JScrollPane jScrollPane1;
    private javax.swing.JScrollPane jScrollPane2;
    private javax.swing.JList list;
    // End of variables declaration//GEN-END:variables

}
